IxD Prototype
Dev Studio 3
Instructor: Maggie Hendrie

Software: Adobe Xd, Miro, Photoshop, Premiere Pro 

bubbli Style Guide
bubbli Process Book

bubbli is as a community for creative collaborators and manifests an idea that is bigger than the individual. 

This prototype is a Miro plugin and integrates with Zoom for synchronous collaboration. It also integrates with music streaming services for a shared ambience experience. Ultimately enabling endless collaborative opportunities. 

  • Bubble layers
  •  Organizational views
  •  Limitless zoom and scrolling 
  • Merging and joining capabilities with other users

User Scenarios:
  • Providing expanded options for communication amongst bubble “mates”
  • Navigating bubble and posting content in a bubble
  • Group introduction and ideation in a shared bubble

Project Brief: How can students and professionals collaborate creatively when we cannot work in the same physical space? Can we create screen-based tools, platform that fosters innovation, ideation and collective work for students at ArtCenter and beyond? What would this experience be like?

System Drawing
Dev Studio 1
Professor: Tim Durfee

Software: p5.js, Processing, Photoshop, After Effects, Premiere Pro 
Programming Language: JavaScript
This piece uses multiple quantities: the annual decrease
in global glacier mass balance, and global temperature increase. The numbers on the left y-axis depict quantities of glacial melt, and the sun crossing the horizon contains numbers that represent the global increase in temperature coinciding with the timeline on the lower x-axis. The images in the background are of Klutlan Glacier in Alaska surveilled from 1972 to 2019 by NASA Landsat Satellite.
Project Brief: Develop a clear idea of a what aspect of your chosen system you will create a drawing for. It can be “drawing as a noun” where the image you make describes the system, or “drawing as a verb” where the image is a result or output of the system in some way. Use p5.js to generate at least PART of your project (you are also free to generate ALL of your drawing using this platform if you wish.)

Collaborative Design 
Grad Lab
Instructors: Kevin Wingate & Ben Hooker

Software: Photoshop, Premiere Pro, Figma 
Materials: Panasonic Lumix DMC-GH4, Lumix G 25mm f/1.7 ASPH Lens,  Wacom Tablet
The development of this project started with the study of organic shapes found in the Joshua Tree, California. These boulders served as a rubric for where I wanted to take my city design. I wanted to convey the feeling of being in nature while living in a metropolis. I also collected sounds from nature, and the city of Los Angeles to create a soundscape for this project. Another part of the process was to sketch the outline of these organic shapes and animate them to convey a feeling of life. Through multiple iterations my team and I designed a city. Ultimately collectively integrating emotional responses to cities we each have lived in, and taking on the shape of a vast seamlessly endless city of high rises, food trucks, monuments, and nature.

Project Brief: Create a city, a metropolois. An absurd task to try to tackle literally within six weeks. Your project  will be a creative and radical abstraction, a speculativeimagining where certain conditions or situations are reinterpreted and amplified. Crucially, rather than taking a top-down approach to designing your city, you will create it from the inside out. You will let its form emerge through a combining of custom parts which you will formulate. Your city will ultimately take the form of a composite multimedia drawing, which you will collectively engineer, annotate, and imagine inhabiting. 

Dev Studio 2: Text Modules
Instructors: Jennifer Schanen Rider & Sean Donahue
For this project I chose to reflect on Kali Holloway’s essay “Toxic Masculinity is Killing Men:  The Roots of Male Trauma” where she discusses the connection between gender roles and the cyclical, binary hegemony passed on through parenting and media. My work reflects on the design of gender, gender expression, and its relationship to media through typography and augmented reality. First, I created multiple iterations combining elements of comic books as a nod to Holloway’s mention of the “Superman Archetype.” Then I took the elements I worked with in my iterations to design an AR filter titled “El Femme La Masc” to inspire self-reflection around gender, and expose perpetuated biases by the media.

Project Brief: This is a 5-week 
iterative project in which you will be designing text forms and formats, establishing ways of writing, translation, access and reading. Once you’ve established the components of your project, we will meet and critique it on a weekly basis as you iteratively advance your work through concurrent threads of experimentation, design studies, morphologies, material production and multiple modes of feedback and evaluation.

Software: Photoshop, Spark AR
Materials: iPhone 11