Dev Studio 1
Professor: Tim Durfee
System Drawing
Fall 2020

Software: P5.JS, Processing, Photoshop, After Effects, Premiere Pro 
Programming Language: JavaScript
This piece uses multiple quantities: the annual decrease
in global glacier mass balance, and global temperature increase. The numbers on the left y-axis depict quantities of glacial melt, and the sun crossing the horizon contains numbers that represent the global increase in temperature coinciding with the timeline on the lower x-axis. The images in the background are of Klutlan Glacier in Alaska surveilled from 1972 to 2019 by NASA Landsat Satellite.
Project Brief: Develop a clear idea of a what aspect of your chosen system you will create a drawing for. It can be “drawing as a noun” where the image you make describes the system, or “drawing as a verb” where the image is a result or output of the system in some way. Use p5.js to generate at least PART of your project (you are also free to generate ALL of your drawing using this platform if you wish.)

Grad Lab
Professors: Kevin Wingate & Ben Hooker
Collaborative Design
Fall 2020

Software: Photoshop, Premiere Pro, Figma 
Materials: Panasonic Lumix DMC-GH4, Lumix G 25mm f/1.7 ASPH Lens
The development of this project started with the study of organic shapes found in the Joshua Tree, California. These boulders served as a rubric for where I wanted to take my city design. I wanted to convey the feeling of being in nature while living in a metropolis. I also collected sounds from nature, and the city of Los Angeles to create a sound scape for this project. Another part of the process was to sketch the outline of these organic shapes and animate them to convey a feeling of life. Through multiple iterations my team and I designed a city called the City of Orange. Ultimately produced as a compilation of emotional responses of the cities each of us have lived in, and taking on the shape of a vast seamlessly endless city of high rises, food trucks, monuments, and nature.

Project Brief: Create a city, a metropolois. An absurd task to try to tackle literally within six weeks. Your project  will be a creative and radical abstraction, a speculativeimagining where certain conditions or situations are reinterpreted and amplified. Crucially, rather than taking a top-down approach to designing your city, you will create it from the inside out. You will let its form emerge through a combining of custom parts which you will formulate. Your city will ultimately take the form of a composite multimedia drawing, which you will collectively engineer, annotate, and imagine inhabiting. 

Dev Studio 2: Text Modules
Professor: Jennifer Schanen Rider & Sean Donahue
Fall 2020
For this project I chose to  reflect on Kali Holloway’s essay “Toxic Masculinity is Killing Men:  The Roots of Male Trauma.” In this essay Holloway discusses the connection between gender roles, and the cycled binary hegemony passed on through parenting, and the media. As such I wanted to reflect on the design of gender, and gender expression and its relationship to media through Typography. First creating multiple iterations combining elements of comic books as a nod to the Holloway’s mention of the “Superman Archetype.” Then I took the elements I worked with in my iterations to design an augmented reality filter titled “El Femme La Masc” to discuss the gender perpetuated by the media. 

Project Brief: This is a 5-week 
iterative project in which you will be designing text forms and formats, establishing ways of writing, translation, access and reading. Once you’ve established the components of your project, we will meet and critique it on a weekly basis as you iteratively advance your work through concurrent threads of experimentation, design studies, morphologies, material production and multiple modes of feedback and evaluation.

Software: Photoshop, Spark AR
Materials: iPhone 11

Creative Tech: 1
Profressor: Philip van Allen
Coding, Circuits, and Prototyping 
Fall 2020

Materials used: Circuit Playground Express, Adafruit Cricket, Servo Motor, Cate & Levi Fleece Puppet
Software: Adafruit MakeCode
Code Language: CircuitPython 

Description: This puppet uses motion sensors in order to output sound, as well as a specific color to indicate a positive or negative response. The puppet is designed so that the puppeteer can influence wanted output responses from the puppet, similar to how a Ventriloquist creates an illusion with voice.

Function: The Circuit Playground Express (CPX) starts in a “booting up” phase as the LED lights blink from blue to white four times before one LED blinks red signaling that the puppet is ready for interaction.

As the puppeteer tilts the puppet to the right the LEDs on the right side of the CPX turn red and outputs a negative sound. When the puppet is tilted to the left the LEDs on the left side of the CPX turn blue and outputs a “Magic Wand” sound. Then as the puppet is tilted up it outputs a Power Up sound and the LEDs towards the top turn purple.

Finally if the puppet is turned down the LEDs towards the bottom turn Green and outputs a “Power Down” Sound. The Cricket is used to listen for a touch input that signals a servo motor to move the antenna randomly between 10-80°.
Project Brief: I was tasked to design a simple system with one sensor (e.g. knob, light, proximity) and one or more actuators (LED, audio, motor). This system should react to a user interacting with the sensor by responding with some behavior that seems to be emotional or moody.