Collaborative Design 
Grad Lab
Instructors: Kevin Wingate & Ben Hooker

Software: Photoshop, Premiere Pro, Figma 
Materials: Panasonic Lumix DMC-GH4, Lumix G 25mm f/1.7 ASPH Lens,  Wacom Tablet
The development of this project started with the study of organic shapes found in the Joshua Tree, California. These boulders served as a rubric for where I wanted to take my city design. I wanted to convey the feeling of being in nature while living in a metropolis. I also collected sounds from nature, and the city of Los Angeles to create a soundscape for this project. Another part of the process was to sketch the outline of these organic shapes and animate them to convey a feeling of life. Through multiple iterations my team and I designed a city. Ultimately collectively integrating emotional responses to cities we each have lived in, and taking on the shape of a vast seamlessly endless city of high rises, food trucks, monuments, and nature.

Project Brief:

Create a city, a metropolois. An absurd task to try to tackle literally within six weeks. Your project  will be a creative and radical abstraction, a speculativeimagining where certain conditions or situations are reinterpreted and amplified. Crucially, rather than taking a top-down approach to designing your city, you will create it from the inside out. You will let its form emerge through a combining of custom parts which you will formulate. Your city will ultimately take the form of a composite multimedia drawing, which you will collectively engineer, annotate, and imagine inhabiting.